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July 12, 2006

Counterfeit Concern

News reports [e.g. 1, 2] that computer gamers have their panties in a twist over 6,816,972, one of Sony's copy protection patents aimed at protecting intellectual property rights.

The LA Times laments "Sony Patent Will Limit PlayStation Abilities," fretting that implementing '972 "would wipe out the $1 billion annual market for used games and could even prevent someone from playing their games at a friend's house."

The size of the gray market for copyrighted materials is staggering (can you say eBay). Resale is one thing, but as the success of Napster and other online sharing facilities testify, violating copyright is popular, thank you, as I bought the thing, and it's mine to do with what I want. Mine. Mine. Mine.

Posted by Patent Hawk at July 12, 2006 12:07 PM | Patents In Business


I don't understand your point here. As far as I can tell, public perception is correct. (First sale?) Am I missing something?

Posted by: Jim at July 12, 2006 1:34 PM

Jim was correct, as I had miswritten in haste. The entry has been corrected. Sorry, and thanks.

Posted by: Patent Hawk at July 12, 2006 4:50 PM